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Iron Galaxy Studios | Nov 2020-Current

Rumbleverse

Rumbleverse is a 40-player Brawler Royale with a focus on melee combat. Players create their own unique personas through the various customization systems, then launch into the city to battle against other Rumblers until one champion remains. 

Contributions

  • Designing and implementing frontend and in-game UI systems

    • Implementing UI systems focusing on generating dynamic and reusable widgets; Multi-use buttons, dynamic grid systems, tab systems, and item preview widgets

    • Working with Engineers to structure complex systems across blueprint and native code; Customization menus (Locker Room), Store screen, Battle Pass menu, and Player Progression (Leagues) displays

    • Collaborating with UX to create smooth menu flows while identifying technical requirements

    • Constructing UI screens following UI wireframes and utilizing dynamic UI widgets and systems; Frontend Landing Screen, Locker Room Dashboard and sub-category pages, and in-game HUD

Check out this Youtube video by channel Tales of Lumin - Character Creation & More, which dives into the Locker Room Screen and character customization system: 

Tools

Unreal Engine 4 & Blueprints
Confluence
JIRA

Perforce
Adobe XD

  • Implementing UI art and animations 

    • Collaborating with UI Art to import and implement textures to UMG widgets

    • Translating Art provided After Effects animations into UMG animations using timelines; Battle Pass and Virtual Currency celebrations, and End-Of-Match animation flow

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