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UE4 Summer Jam | Aug 2018
The Hungry Games
Submission for the Epic Summer Game Jam 2018, where the theme was "Well That Escalated Quickly." Collaborating on a team of 5, we came up with the idea of a school food-fight that progressively gets harder as you survive the difficulty increasing waves of students!
Contributions
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Designed and implemented 4 unique types of weapons:
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Grenade; Soda Cans and Milk Cartons
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Machine Gun; Pea Shooter
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Boomerang; Bananas
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Single-Shot; Pizza
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Designed and implemented dynamic weapon pickup.
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Implemented character throwing functionality and controls.
Tools
Unreal Engine 4 & Blueprints
Trello
Perforce
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